RA2 – Game for Change: Joyful Executions

Joyful Executions overarching goal is to appeal to a potentially hostile audience. The developer avoids offending this hostile audience by playing to totalitarian propaganda like that used to persuade North Korean Commissars into killing unarmed traitors. 8-Bit Underpants uses a great heap of satire—among many other strategies, i.e., embracing propaganda by parodying totalitarian manipulation strategies,…

Fair Use Copyright for Joyful Executions

Purpose To analyze the video game made by 8-Bit Underwear for nonprofit. This is a research study for RHET351 at Rockford University. Nature This game will be critiqued based on the various uses of rhetoric the developer felt was necessary to convey a political acceptance toward totalitarian rule. Amount The amount of information used from this…

Gee/Shirky Correlation Piece

A video game-like learning experience is Gee’s main claim toward a better learning system. He explains the lingo that best fits the skills learned from video games as a kind of learning device best matched with the awareness of valuable skills and assets learned if only we pay attention to the correlation of learning from…